> Out of curiosity, how many folks out there came to this game having not been fans of Runequest beforehand?
I'd played a single session, but it never grabbed my attention. KoDP did because it was so well put-together. It would take a very good GM to do the same thing with the paper and pencil version of RQ, and I doubt the plot would be anywhere close to the same; most games I've heard of involved world-spanning adventures with a few totally unrelated adventurers trying to save the world. Bit of a far cry from KoDP...although that one meeting with the 'adventurers' was a hilarious spoof.
Dave
"If you can cut the people off from their history,
then they can be easily persuaded." -Karl Marx
Powered by hypermail