Without knowing the code, at least more than has already been shown, I would be remarkably surprised (read: astounded) that there couldn't a) be an interpreter written for the code, and/or b) a converter written to a current language.
I agree with you this technical issue doesn't matter for at least one reason for going OS - that is for the community and fan-base to see what they've been playing, and possibly have an *option* of assisting development, or doing something more with, the absolutely wonderful ideas and amazing system that A-sharp created. As I say, I don't have a problem with A-sharp keeping copyright (though I presume they licensed much of the content from Greg?): OS != free.
Robert
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