>As David pointed out - the big problem is not the Graphics - its the
>huge amount of text content in the game. I stagger to think how much
>time that must have taken to put together.
Well, Robin did 4 per day. There are approximately 440. So that's about 110 work days -- 22 work weeks. (Mere mortals would probably take longer.) This doesn't count the time spent cleaning them up and testing. Or heroquests and myths.
-- David Dunham A Sharp, LLC Voice/Fax: 206 783 7404 http://a-sharp.com Efficiency is intelligent laziness.
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