re: What's the hardest part?

From: David Dunham <david_at_...>
Date: Sun, 31 Jul 2011 15:36:15 -0700


Thanks for the comments. I've tried to add some specific anti-spiral improvements in 2.0 (though I'm sure a death spiral is still possible).

I'm also trying to make the distance between difficulty levels a bit less -- I think I'm close to winning at the middle one in my current game.

David Dunham http://a-sharp.com Twitter: _at_KingDragonPass

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