Once you have an app made in HTML5, it's just a matter of wrapping it in a browser package such that for the end user, it acts just like a native app.
AFAIK Facebook and Google mobile apps are made just this way.
>
> You might be right about the technology (I have recently programmed a HTML5 kinda game).
>
> However, how can David ensure a revenue stream unless it is an online game rather than standalone? I cannot think of any other way to secure it against rampant priacy
>
> --- In KingOfDragonPass_at_yahoogroups.com, "outis02" <uly@> wrote:
> >
> > I've suggested this a while ago, and I still believes this to be the case:
> > KoDP is better suited to porting to HTML5 than most games out there. There's really no reason KoDP should be tied to any platform.
>