I've never found a 'reliable' source of Spirit Fetches, but usually when you get the chance to buy them you can buy up to five, so make sure you're in a position to take advantage of that opportunity when it comes.
I think you must be generally scanning over all the hexes along one line of travel between your Tula and the objective hex, since those hexes will 'unghost' and appear on your map as explored. Also, not infrequently I have explorations aborted/interrupted between the Tula and the target hex, though usually that results in no additional hexes being unghosted, so who knows? You are remembering to explore slowly, right?
There's nothing wrong with approaching the game from a wargaming perspective. In fact, my impression is that working to maximize gains/minimize losses actually helps you to stay in character. (Said alternatively, staying in character helps you to minimax, which is the sign of a good roleplaying game.)
Note that my responses are based on the final Mac version of the game, not the iOS version.
> * What determines the amount of Clan Magic I receive during Sacred Time? Is there some reliable method of increasing this amount? I *think* I get some extra magic from having a Trickster on my Ring, and some more from having each of the Seven deities represented on my Ring, but I can't tell what the specifics are, or what other persistent variables might be contributing. (I am also aware of receiving Magic from random encounters and successful Heroquests, but that's not annually renewed)
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> * Is there a reliable source of Spirit Fetch treasures?
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> * I've noticed that the map is a hex-grid map. When I explore a target area, am I specifically exploring one hex-grid space, or every space between my Tula and the target space?
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