From: owner-runequest-rules@ (RuneQuest Rules Digest) To: runequest-rules-digest@lists.MPGN.COM Subject: RuneQuest Rules Digest V1 #56 Reply-To: runequest-rules@mpgn.com Sender: owner-runequest-rules@ Errors-To: owner-runequest-rules@ Precedence: bulk RuneQuest Rules Digest Thursday, April 2 1998 Volume 01 : Number 056 RuneQuest is a trademark of Avalon Hill Games. All Rights Reserved. TABLE OF CONTENTS [RQ-RULES] Thanatar's Temple - Sorusk the Liche, p3 Re: [RQ-RULES] Is this how it's done?? [RQ-RULES] Oriflam Address Re: [RQ-RULES] Oriflam Address RE: [RQ-RULES] Oriflam Address Re: [RQ-RULES] Oriflam Address [RQ-RULES] Oops ! [RQ-RULES] My new Web Page [RQ-RULES] Oriflam Address Re: [RQ-RULES] Oriflam Address Re: [RQ-RULES] Oriflam Address [RQ-RULES] House Sorcery Rules RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. 4. No anonymous posting, please. Don't say something unless you're ready to stand by it. ---------------------------------------------------------------------- Date: Sun, 29 Mar 1998 23:24:13 -0500 From: Tal Meta Subject: [RQ-RULES] Thanatar's Temple - Sorusk the Liche, p3 Part 3 of 3. Sorusk was born around 1135 near the Upland Marsh region, a member of the Brightmane clan. He spent his youth growing up in the Golden Bow cult, eventually rising to become a Bow Master (Rune Priest) of the cult. His future seemed as bright as any he could imagine, until a combination of events (a plague, a drought, and a portentious group of seven horse-riding humans who rode through the clan's lands killing anyone they met) devestated his clan, leaving him and his young son as the sole survivors. Sorusk, acting on a vision from his god (he thought), took his son with him on a journey north, but his son perished in a fall while crossing the mountains. He camped at the foot of the mountain for nearly six weeks, awaiting a fresh vision, but he came to the attention of the local Grey Sages, who sought him out for news of events on the far side of the mountains. Sorusk went with them, grudgingly, not trusting humans overmuch, but wound up spending the next fifteen years with the Sages, eventually forsaking his old faith and taking solace in a new one. Where before he sought mastery of his skills in archery, now he sought to know everything that there was to be known. Eventually he learned the nature of the Seven Horsemen who had ridden through his former lands, and while seeking further information on them in what would someday be known as the Risklands, was taken prisoner by a broo raiding party. As the broos fought over whom among them would have the privelege impregnate so strange a beast, their shaman examined Sorusk with his Second Sight, and finally announced that none of them should have that favor, as the Lords of Chaos had special plans for him. Still, they tied Sorusk down and performed a ritual over him that disfigured him, turning his forelegs and hindlegs into long, sucker tipped tentacles. When he regained consciousness the next morning, the broos were gone, his head ached, and the tentacles remained. Knowing that he could never return to civilization in his current state, he wandered deeper into Doraster, sinking deeper into depression and madness. It was during his wanderings that he gained the sword Foeslicer, detailed later. He wandered across the sickening terrain in a killing haze, finding no rest until he came across a shrine to Thanatar. Certainly, he should have known better. After killing the itinerant priest who maintained the shrine, he knelt before it, and claimed it as his own. Several months later, when a party from the main Temple checked in on the shrine, they found Sorusk there, self-initiated, and well on his way to Doomed status. Nevertheless, he was brought before Sallo (not yet of the Sword) and put to a series of tests. The tests ended not with a verdict, but with a secret deal. In exchange for Foeslicer, Sallo agreed to sanction Sorusk's bid for Doom Lord status, (contingent on Sorusk's continued support), and would reveal to Sorusk the rituals neccessary to continue gaining knowledge forever, i.e. lichedom. Sorusk agreed, and in less than three years, he passed his initiation into the ranks of the Doom Lords, and began his preparations for lichehood. Sorusk spent the following five years carefully plotting out his desired course, earmarking his sacrifices so as to be as effective as possible once his spirit transcended this mortal coil. Several nights before his 'ascension', he took the heads of two of his fellow Doom Lords (Miguel & Caola), gaining their heads for himself, before sequestering himself in the abandoned west wing of the Temple with his ritual materials and sacrifices. When Sallo returned from the outing that earned him the approbation "Sallo of the Sword", he was greeted by the new, wizened Sorusk, who was the first to address him as such. Afterwards, Sorusk made the west wing his own domain, and has watched over the centuries as High Priest has replaced High Priest, and fellow Doom Lords have passed by in endless progression. While Kath may rule the Temple now, even she gives the tentacled centaur a wide berth, as he, too, has heard the call of the Heroquest, and is possessed of powers even she is not certain of. She takes little comfort in his seeming lack of further ambitions, as she knows only too well that ambitions can change with time. And Sorusk has had ALOT of time. He generally takes a single servant, keeps them close to himself for a few years, and in exchange for absolute servitude, gifts said servants with much knowledge. (At least, that's the cover story. Sorusk generally rapes the mind and POW of any servant he gets, and when he is finished with them, they lead short lives afterwards, dying either by "accident" or on the blade of a rival. He would use these servants to create enchantments, as tools to gather information, or as "living experiments" of his sorcery. (One of the heads his fellow Doom Lords had possessed on the night of his ascension had been that of a Vadeli sorcerer; Sorusk does not advertise his knowledge of, let alone his mastery of, sorcery, or the very ancient texts he discovered buried behind a fireplace in the west wing.)). Sorusk found the aforementioned manuscript about one hundred eighty years ago. Many of the spells it contained were basic spells he knew in slightly different forms, but it was the ancient, lost Ritual of Transformation that gave him a new start. As a liche, he lacked the POW to create fresh enchantments, or to renew the Rune spells from what few heads he'd claim as his own. But the ancient God Learner Ritual changed that forever. Now his need for servants to lend their POW to his enchantments is not so great, and he actually has taught one or two of them something of worth... before killing them/having them killed. Kath very rarely disturbs Sorusk, but when she does so, Sorusk does his duty with grim resolve. When a group of trolls made camp in the hills nearby, Sorusk led a broo raid on their encampment and utterly destroyed them. Sorusk is not subtle on such missions... he does not appreciate being away from his library, and does whatever he must to insure a speedy return. Sorusk keeps a private library beneath the solid stone floor of the west wing's basement. The chamber itself is sealed tight; no doors or windows lead to it, and the air within fouled long ago (being undead, Sorusk does not need to breathe). The only sign that the chamber even exists is a circular channel set into the floor (which doubles as one of Sorusk's Homing Circles). The only way to enter the chamber is by way of the ancient Jrusteli Set Phase spell (the stone block outlined by the channel counts as 36 SIZ). STUFF... Foeslicer: This bastard sword flickers with an unhealthy radiance, and if held out of it's sheath for an extended period of time will begin to cause the hand that weilds it to char and blister as if it were being held in a fire, even though no heat is felt. By the same token, if left unsheathed and not carried, whatever surface upon which it lies will show signs of corruption and/or extreme age in short order. When used in combat, Foeslicer damages armor first, always doing half the rolled damage to the target's armor's AP, and passing any remaining damage to the target. Armor so affected by Foeslicer actually becomes brittle and will flake away on it's own. If an impale is rolled with Foeslicer, and it becomes stuck in the wound, the location struck will suffer the effects of a Wither spell (see Pocharngo, GoG). Use the rolled damage as the active force vs. the target's magic points. The whereabouts of Foeslicer are currently unknown; Sallo of the Sword fought Ralzalkark with this blade, but it does not appear to have been taken by Ralzalkark after that battle (at least, he hasn't been seen weilding it since). Heroquest Gains: Sorusk has been granted the following powers in his heroquesting career.... Diviner - Can sense the presence of water, and can determine it's volume, purity, and motion with absolute certainty. Spider's Friend - Can see through the eyes of any arachnid within 100m, including scorpionmen. Has no control over the movements of said arachnids, however. Soul of the Sword - Any bastard sword Sorusk choses to weild can be commanded to become the blade known as Foeslicer. (This being the reason it was never found after Sallo's battle; it had been in Ralzalkark's armory, the blade that sits in it's place there is now a normal sword.) NOTE: Nearly all of the spells Sorusk has are either from Sandy's Sorcery, various published sources, web pages, or the previous RQR digests. If anyone is interested, I can provide copies of the spells. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sun, 29 Mar 1998 11:20:08 +0100 From: Stephen Watson Subject: Re: [RQ-RULES] Is this how it's done?? In message <3.0.32.19980328233534.006c4210@onr.com> Thomas Cooper wrote: > I'm currently preparing a hybred RQ2/RQ3 campaign for some 'newbies' to RQ > in general. While developing a chart describing how attacking versus > parrying works, I discovered NO rules in RQ3 about how shields parry > critical hits, special hits, or whether they even take damage! What am I > missing?? Ok, page number references are to the single-book version of the RQ3 rules. Combat chapter: p 50 Damage to Parrying Weapons Parrying weapons (including shields) take 1 point of damage if any damage gets through p 57 Critical Success Attack Roll Parrying weapons work normally against criticals (although there's usually a lot more damage to block) p 57 Critical Parry Roll Critical parry's block all damage, no damage to parrying weapon. Special parrys block normal damage, but take no damage if exceeded. I can't find the page number for this one BUT: All this is summarised on the back of the Game Aids section (p268) - -- Stephen Watson - http://www.kerofin.demon.co.uk/ - Glorantha & RISC OS "Paint the words and the pictures on another man's skin, We are lovers, warriors, magician kings." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 30 Mar 1998 20:49:30 +0000 From: CWARD@srv0.bio.ed.ac.uk Subject: [RQ-RULES] Oriflam Address Hi All, Does anyone have an email or website address for Oriflam ? I can't seem to find one anywhere. Thanks in advance - Chris. - -------------- *THE JAGS ARE SAVED!!* - and there was much dancing in the streets and taverns of Maryhill. - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 12:23:59 +0200 (MET DST) From: ferro@clipper.ens.fr (Frederic Ferro) Subject: Re: [RQ-RULES] Oriflam Address > Does anyone have an email or website address for Oriflam ? ORIFLAM SARL 132 rue de Marly, 57158 Montigny-les-Metz France There are no official WeSite yet, but one of the Oriflam guys, Olivier Saraja, has a Homepage : http://www.mygale.org/01/saraja/nav.htm (in French only) Frederic - -- mailto:ferro@clipper.ens.fr http://www.geocities.com/TimesSquare/Lair/1054 http://www.eleves.ens.fr:8080/home/ferro/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 11:27:13 +0100 From: "Hibbs, Philip" Subject: RE: [RQ-RULES] Oriflam Address >There are no official WeSite yet, ... Any idea who this is: http://www.oda.fr/aa/oriflam/html-gb/home.htm and is there a conflict of names here? Or is this the Oriflam that we know? philip.hibbs@tnt.co.uk or phibbs@compuserve.com http://ourworld.compuserve.com/homepages/phibbs A single death is a tragedy; a million deaths, a statistic *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 11:52:52 +0000 From: CWARD@srv0.bio.ed.ac.uk Subject: Re: [RQ-RULES] Oriflam Address Hi Frederick, Just a note to say thanks for your help. Best wishes - Chris. - -------------- *THE JAGS ARE SAVED!!* - and there was much dancing in the streets and taverns of Maryhill. - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 11:57:38 +0000 From: CWARD@srv0.bio.ed.ac.uk Subject: [RQ-RULES] Oops ! Hi All, Apologies for my last post. I thought Frederic had mailed me direct with the Oriflam info and I hit the reply button instead of addressing the last message to him. - - Chris. - -------------- *THE JAGS ARE SAVED!!* - and there was much dancing in the streets and taverns of Maryhill. - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 12:08:37 +0100 From: Alain.RAMEAU@total.com (Alain RAMEAU) Subject: [RQ-RULES] My new Web Page My web page dedicated to Runequest is now available again at : French : http://www.btinternet.com/~karamo/rq.htm English : http://www.btinternet.com/~karamo/rqgb.htm It includes my house rules amendments (in particular a new character creation system). It's a 50 pages Word file to be downloaded, but only available in French. My page also contains many other game aids, both in French and in English (alchemy rules, armoring rules, poisons/antidotes rules). Alain. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 13:20:51 +0000 From: CWARD@srv0.bio.ed.ac.uk Subject: [RQ-RULES] Oriflam Address Hi All, Philip Hibbs writes >Any idea who this is: >http://www.oda.fr/aa/oriflam/html-gb/home.htm These guys seem to be a textiles company, making flags and hats etc. - I kept finding their site when looking for the one-true Oriflam. - - Cheers, Chris. - -------------- *THE JAGS ARE SAVED!!* - and there was much dancing in the streets and taverns of Maryhill. - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 16:15:21 +0200 (MET DST) From: ferro@clipper.ens.fr (Frederic Ferro) Subject: Re: [RQ-RULES] Oriflam Address Phil Hibbs wrote : > Any idea who this is: > http://www.oda.fr/aa/oriflam/html-gb/home.htm > and is there a conflict of names here? Or is this the Oriflam that we > know? I am not sure this is a trademark violation as there can be no confusion between the game company and the flag company. And Oriflam is certainly not TSR. :-) Frederic - -- mailto:ferro@clipper.ens.fr http://www.geocities.com/TimesSquare/Lair/1054 http://www.eleves.ens.fr:8080/home/ferro/index.html "HOiPHILOIOUDEISPHILOS" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 31 Mar 1998 13:27:40 EST From: Delecti Subject: Re: [RQ-RULES] Oriflam Address Thier email address is: oriflam@bplorraine.fr Delecti, Lord of the Upland Marsh aka Scott Knowles RL, USA Coordinator for The Chaos Society http://members.aol.com/delecti/UpMarsh.html Delecti@aol.com http://members.aol.com/Glorantha/chaossoc.html ChaosSociety@juno.com "I looked in the trap, Ray." -Egon Spengler, "Ghostbusters" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Thu, 2 Apr 1998 12:11:22 +0100 From: Alain.RAMEAU@total.com (Alain RAMEAU) Subject: [RQ-RULES] House Sorcery Rules I am sorry to come back on Sorcery rules, but I have just subscribe to the list and I have read a few of the former digests (the very first ones) dealing with Sorcery. Here are the rules I am using : It's based on Sandy's rules, with some modifications. I do not use the Presence stat and use Vows as increasing/learning the Arts. A sorcerer may manipulate with Arts the spell to cast. However he is limited to 1 point of manipulation per 10% in the relevant Arts. If no range art is used, the spell is a "touch" one (target must be close). If no duration is used and the spell may last, a spell skill roll (as modified by the points of manipulation, see below) must be done each round to maintain the spell. To use the spell : The sorcerer must roll his spell skill with a malus of 5% per manipulation point so used. The number of MP used depends on the results : Normal Success : 1MP per manipulation point Special : 1/2 the above MP (mini 1 MP) Critical : 1 MP only. Failure : 1 MP only but the spell does not work Fumble : 1MP per manipulation point but the spell does not work A sorcerer may increase his skill spell by 1% per additional SR used in the casting (without more than doubling his skill) The Arts I use are : Intensity, Duration, Range, Multispell, Speed and Force. Ex : A Sorcerer with 70% in Palsy, 30% in Range and 50% in Intensity, wants to cast Palsy at a target 40m ahead. He uses 5 points of intenstiy, 3 points of Range (both being the maximum for him, i.e. Art/10), a total of 8 manipulation points and requires 8SR of preparation. This will normally costs him 8 MP and his skill is therefore 70-(8*5)= 30%. Fortunately, the target is unaware of the Sorcerer, so he decides to take one additional round to cast the spell (i.e. 10SR), therefore givng him +10%. He will then casts his spell at the end of the second round with a 40% chance. Alain. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ End of RuneQuest Rules Digest V1 #56 ************************************ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. RuneQuest is a Trademark of Avalon Hill Games. With the exception of previously copyrighted material, unless specified otherwise all text in this digest is copyright by the author or authors, with rights granted to copy for personal use, to excerpt in reviews and replies, and to archive unchanged for electronic retrieval.