From: owner-runequest-rules@ (RuneQuest Rules Digest) To: runequest-rules-digest@lists.MPGN.COM Subject: RuneQuest Rules Digest V2 #27 Reply-To: runequest-rules@mpgn.com Sender: owner-runequest-rules@ Errors-To: owner-runequest-rules@ Precedence: bulk RuneQuest Rules Digest Monday, February 8 1999 Volume 02 : Number 027 RuneQuest is a trademark of Hasbro/Avalon Hill Games. All Rights Reserved. TABLE OF CONTENTS RE: [RQ-RULES] Warding and Elements [RQ-RULES] Character Creation Re: [RQ-RULES] Warding and Elements RE: [RQ-RULES] Warding and Elements Re: [RQ-RULES] Warding and Elements RE: [RQ-RULES] Warding and Elements Re: [RQ-RULES] Computer program to generate Adventurers Re: [RQ-RULES] Computer program to generate Advent RE: [RQ-RULES] Computer program to generate Adventurers Re: [RQ-RULES] Computer program to generate Adventurers RE: [RQ-RULES] Projected senses Re: [RQ-RULES] Computer program to generate Adventurers Re: [RQ-RULES] Computer program to generate Adventurers [RQ-RULES] Multispell question RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. 4. No anonymous posting, please. Don't say something unless you're ready to stand by it. ---------------------------------------------------------------------- Date: Fri, 5 Feb 1999 10:49:19 -0000 From: "Hibbs, Philip" Subject: RE: [RQ-RULES] Warding and Elements >To make up for the spells being element specific, how making each point of >Ward Against worth double the values of Ward? Warding is not a defensive spell, so what you are suggesting here is specialised versions of Countermagic, or a divine equivalent. Is there a Divine spell defense other than Shield? I can't remember. Maybe Fireshield, Earthshield, etc. giving double the protective value of Shield versus that element? philip.hibbs@tnt.co.uk http://www.snark.freeserve.co.uk/ Failure is not an option, it's integral to the o/s. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 5 Feb 1999 10:51:02 +0100 From: Alain.RAMEAU@total.com (Alain RAMEAU) Subject: [RQ-RULES] Character Creation I wrote a QBasic program a few years ago. I have now revamped it, and I'll put it soon on my web page. If you can't wait that long, just send me an email, and I'll send it to you. If I have enough time to do so, I'll rewrite it in Visual Basic. But later on... www.btinternet.com/~karamo/rqgb.htm *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 05 Feb 1999 07:25:47 -0500 From: Tal Meta Subject: Re: [RQ-RULES] Warding and Elements Alain RAMEAU wrote: > > AFAIK, Warding is a common divine spell. But the descritpion, appears > to link it to the Earth element (stasis, ground,...). > May be for different deities, the ceremony may be different : for > example forFire/Sky deities, it could be candles or torch, with > damages being some kind of firewall damage instead of disruption ? There's our spring project folks - variations on the warding spell. :) - -- talmeta@bellatlantic.net - Heretic & Dilettante ICQ - 12594453 AIM - talmeta1 Homepage - *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 5 Feb 1999 13:00:58 -0000 From: Ashley Munday Subject: RE: [RQ-RULES] Warding and Elements Well, Ward is defensive in that there's a Countermagic effect across the boundary of the ward. Or am I still stuck in RQ II land? I shall wait 45 minutes 'til lunchtime and cunningly consult the rule book stuffed in my bag... Ah ha! It is worth 1 point of Countermagic against spells cast across its' boundary (2 points of Spirit Screen as well apparently. I'd forgotten that one.) Either way, elemental versions of spells seem like a good idea. Could this even be extended to other runes in Glorantha as well? Associate specialist versions of spells with Death, Life, Plant. Maybe even assign certain spells to runes, so all Plant initiates know an Accelerate Growth. Sorry, I'm rambling again. [To take this to it's logical conclusion, you end up with a skill in each rune and can create effects based on those runes. Initiates of particular Gods get bonuses for their God's runes and penalties for opposed powers. Divine magic spells as such cease to exist. Then it's all down hill: You condemn RQ as a total failure, and within 6 months end up arguing about the odour of Harek's jock strap on the Gloranthan digest.] Ash -----Original Message----- From: Hibbs, Philip [mailto:philip.hibbs@tnt.co.uk] Sent: 05 February 1999 10:49 To: 'runequest-rules@MPGN.COM' Subject: RE: [RQ-RULES] Warding and Elements >To make up for the spells being element specific, how making each point of >Ward Against worth double the values of Ward? Warding is not a defensive spell, so what you are suggesting here is specialised versions of Countermagic, or a divine equivalent. Is there a Divine spell defense other than Shield? I can't remember. Maybe Fireshield, Earthshield, etc. giving double the protective value of Shield versus that element? philip.hibbs@tnt.co.uk http://www.snark.freeserve.co.uk/ Failure is not an option, it's integral to the o/s. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 5 Feb 1999 09:24:05 -0500 From: "Bob Stancliff" Subject: Re: [RQ-RULES] Warding and Elements > May be for different deities, the ceremony may be different : for > example forFire/Sky deities, it could be candles or torch, with > damages being some kind of firewall damage instead of disruption ? > Alain. Common Divine Magic 'IS' "common" divine magic because all of the gods that offer it were able to get it from some weaker source and the special effect is not necessarily tied to the greater god that provides it. I would make a point of describing a common spell with the intuitive runic source. Heal wound or Body are Fertility, Detects are Truth, and Ward would be Death. Notice that cults like Issaries and Chalana Arroy have Wards that do no damage, this is because that are strongly tied to Harmony and Fertility, and therefore avoid or oppose the use of Death. Bob Stancliff *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 5 Feb 1999 14:38:06 -0000 From: Ashley Munday Subject: RE: [RQ-RULES] Warding and Elements Maybe Ward has some combo of powers dependent on the Runes the God is into. So, if the deity has a Death Rune you get 1d3 Disruption per point of ward; If the deity has a Spirit Rune you get 1 point of Spirit Screen; If the deity has a Life Rune you get one point of Protection; If the deity has a, er, bugger, running out of imagination here..., an Illusion Rune they get 1 point of Shimmer per point of Ward. Etc. If the deity is the "owner" of the Rune they get double the effect, so Don't walk through a 6 pt. Humakti Ward if you want to stay breathing. Ash -----Original Message----- From: Bob Stancliff [mailto:stanclif@ufl.edu] Sent: 05 February 1999 14:24 To: runequest-rules@MPGN.COM Subject: Re: [RQ-RULES] Warding and Elements > May be for different deities, the ceremony may be different : for > example forFire/Sky deities, it could be candles or torch, with > damages being some kind of firewall damage instead of disruption ? > Alain. Common Divine Magic 'IS' "common" divine magic because all of the gods that offer it were able to get it from some weaker source and the special effect is not necessarily tied to the greater god that provides it. I would make a point of describing a common spell with the intuitive runic source. Heal wound or Body are Fertility, Detects are Truth, and Ward would be Death. Notice that cults like Issaries and Chalana Arroy have Wards that do no damage, this is because that are strongly tied to Harmony and Fertility, and therefore avoid or oppose the use of Death. Bob Stancliff *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 5 Feb 1999 20:31:39 +0000 From: Nicholas Plant Subject: Re: [RQ-RULES] Computer program to generate Adventurers In article <001001be50b3$9fe97d80$6cf710d1@p233>, Rich Allen writes >One thing though, why no Ogres??? That's my favorite >non-human race to play!!! Just not implemented, yet. I intend to add Ogres (and Broo) for the next release. > Also, I've only generated one character, >but when it was calculating the skills I continually got an error message >saying "No skill 73" or something similar. The occupation was civilised >soldier. The RQGen program doesn't know about ALL RuneQuest skills yet. Many weapon skills in particular are missing. I will try to add them (and the ability to load/save adventurers) in the next release. As far as spreadsheets go, I found Excel for (Windows and Mac) can accurately display and print characters, even my complicated Sorceress. In the long term, I want to be able to import/export Excel document characters to/from the RQGen program. Obligatory Geek-speak: you can run some win95 programs (possibly RQGen) on Win 3.1 by installing win32s. Check out http://www.spacerad.com/win32s.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 05 Feb 1999 13:13:46 PST From: "Craig Tremblay" Subject: Re: [RQ-RULES] Computer program to generate Advent Linux is solid, nearly un-crashable, will run on nearly everything, and and do just about everything short of give out Rune Spells! But give it time though, just a few more thousand worshi....uh, users.... ;-) Craig Don't Hate me because I'm a tandy... Linux users do it for free... - ----Original Message Follows---- From: "Dom Twist" To: Subject: Re: [RQ-RULES] Computer program to generate Advent Date: Thu, 4 Feb 1999 22:01:22 -0000 Reply-To: runequest-rules@MPGN.COM Hey Linux will run fine on a 486 and you get a GUI interface and all those apps we all love (E-mail, Word Perfect 8 etc etc etc) and its F R E E! To: runequest-rules@MPGN.COM Date: 04 February 1999 20:45 Subject: Re: [RQ-RULES] Computer program to generate Advent >> I think I feel like an oppressed Windows 3.11 user. >> Michael Cule >You are, but Win'95 is very cheap now that it's replacement is out. Of >course, since you are using Win 3, then your PC is probably a '386 or '486. > I have seen Win'95 run on a '486 with 8mb RAM, but it is rather s l o w. >Bob > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe runequest-rules' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 5 Feb 1999 17:01:07 -0600 From: "Rich Allen" Subject: RE: [RQ-RULES] Computer program to generate Adventurers > As far as spreadsheets go, I found Excel for (Windows and Mac) can > accurately display and print characters, even my complicated > Sorceress. > In the long term, I want to be able to import/export Excel document > characters to/from the RQGen program. I've written several programs that can save data as a simple comma delimited text file, which Excel in any version can import very nicely. This means the user must format the spreadsheet to their liking after the import, but most people that have Excel installed will have no problem with this. The upside is that it's very easy to write a comma delimited text file export for your program, so you can spend more time working on the generator! Rich Allen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 6 Feb 1999 10:00:22 -0000 From: "Dom Twist" Subject: Re: [RQ-RULES] Computer program to generate Adventurers Yup. Broo are definetly lacking! (ps I havent tried your program under NT yet....have you tested it on that OS or would I just be wasting my time?) >In article <001001be50b3$9fe97d80$6cf710d1@p233>, Rich Allen > writes >>One thing though, why no Ogres??? That's my favorite >>non-human race to play!!! > >Just not implemented, yet. I intend to add Ogres (and Broo) for the next >release. > >> Also, I've only generated one character, >>but when it was calculating the skills I continually got an error message >>saying "No skill 73" or something similar. The occupation was civilised >>soldier. > >The RQGen program doesn't know about ALL RuneQuest skills yet. Many >weapon skills in particular are missing. I will try to add them (and the >ability to load/save adventurers) in the next release. > >As far as spreadsheets go, I found Excel for (Windows and Mac) can >accurately display and print characters, even my complicated Sorceress. >In the long term, I want to be able to import/export Excel document >characters to/from the RQGen program. > >Obligatory Geek-speak: you can run some win95 programs (possibly RQGen) >on Win 3.1 by installing win32s. Check out >http://www.spacerad.com/win32s.html > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe runequest-rules' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 6 Feb 1999 14:16:41 GMT From: "N.J. EFFINGHAM" Subject: RE: [RQ-RULES] Projected senses > Going by the book, both in RQ3 and Sandy's, it is illegal to cast spells > through a Projected , as it is an Active spell, and you can't cast > another spell while concentrating on an active one. There's always the option of having your familiar keeping the active spell up whilst you yourself cast the spell - IF you interpret the rules as allowing that. Nikk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 6 Feb 1999 14:48:56 +0000 From: Nicholas Plant Subject: Re: [RQ-RULES] Computer program to generate Adventurers Dom Twist writes >(ps I havent tried your program under NT yet....have you tested it on that >OS or would I just be wasting my time?) I haven't tested it, so you would be doing us both a favour. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 6 Feb 1999 19:27:46 -0000 From: "Dom Twist" Subject: Re: [RQ-RULES] Computer program to generate Adventurers Runs Great on NT Server 4.0 (Service Pack 3) Excellent stuff DT - -----Original Message----- From: Nicholas Plant To: runequest-rules@MPGN.COM Date: 06 February 1999 14:51 Subject: Re: [RQ-RULES] Computer program to generate Adventurers >Dom Twist writes >>(ps I havent tried your program under NT yet....have you tested it on that >>OS or would I just be wasting my time?) > >I haven't tested it, so you would be doing us both a favour. > > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe runequest-rules' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 08 Feb 1999 12:33:32 +0000 From: Simon Hibbs Subject: [RQ-RULES] Multispell question What do people think about multispelling Damage Boosting with Phantom Touch? After all an illusion is still a physical 'thing' for the duration of the spell. That way a multispelled DB/PT with 10 intensity would do 1D10+10 damage, which is nice. Simon Hibbs *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ End of RuneQuest Rules Digest V2 #27 ************************************ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. RuneQuest is a Trademark of Hasbro/Avalon Hill Games. 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