From: owner-runequest-rules@lists.ient.com (RuneQuest Rules Digest) To: runequest-rules-digest@lists.ient.com Subject: RuneQuest Rules Digest V4 #76 Reply-To: runequest-rules@lists.ient.com Sender: owner-runequest-rules@lists.ient.com Errors-To: owner-runequest-rules@lists.ient.com Precedence: bulk RuneQuest Rules Digest Saturday, June 23 2001 Volume 04 : Number 076 RuneQuest is a trademark of Hasbro/Avalon Hill Games. All Rights Reserved. TABLE OF CONTENTS Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello [RQ-RULES] Gnome Attack Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello Re: [RQ-RULES] Hello Re: [RQ-RULES] Gnome Attack Re: [RQ-RULES] Hello RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. 4. No anonymous posting, please. Don't say something unless you're ready to stand by it. ---------------------------------------------------------------------- Date: Fri, 22 Jun 2001 20:02:51 +0200 From: Julian Lord Subject: Re: [RQ-RULES] Hello Graham : > I assume everyone on here wants to call it Rulequest! Well, there's also the names RudeQuest, RueQuest, RheumQuest, RunQuest, RoeQuest, RopeQuest, RuseQuest, RutQuest, RuthQuest, ReQuest, RyeQuest, RubQuest, RackQuest, RodQuest, RugQuest, RumQuest, 'RooQuest, RungQuest, & RuntQuest (among others) to be taken into consideration ... ;-) Julian Lord *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 12:25:36 -0600 From: "Stephen Posey [TurboPower Software]" Subject: Re: [RQ-RULES] Hello Julian Lord wrote: > > Graham : > > > I assume everyone on here wants to call it Rulequest! > > Well, there's also the names RudeQuest, RueQuest, RheumQuest, RunQuest, RoeQuest, > RopeQuest, RuseQuest, RutQuest, RuthQuest, ReQuest, RyeQuest, RubQuest, RackQuest, > RodQuest, RugQuest, RumQuest, 'RooQuest, RungQuest, & RuntQuest (among others) to > be taken into consideration ... I like 'RooQuest ;-) RuntQuest would be TrollKin hunting I expect? Free associating: RockQuest, RoastQuest, RoomQuest, RootQuest, RatQuest, RobeQuest, RubeQuest, RubyQuest, RogueQuest, RougeQuest... It could also go the illiterate or parody route, how about RoonQwest? Stephen Posey slposey@concentric.net *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 11:27:26 -0700 From: "Steve Perrin" Subject: Re: [RQ-RULES] Hello Which is why I am currently working under the title Quest Rules, or Steve Perrin's Quest Rules. Though I did think that Ruin Questers had a certain charm and directness. Steve Perrin - ----- Original Message ----- From: "Julian Lord" To: Sent: Friday, June 22, 2001 11:02 AM Subject: Re: [RQ-RULES] Hello > Graham : > > > I assume everyone on here wants to call it Rulequest! > > Well, there's also the names RudeQuest, RueQuest, RheumQuest, RunQuest, RoeQuest, > RopeQuest, RuseQuest, RutQuest, RuthQuest, ReQuest, RyeQuest, RubQuest, RackQuest, > RodQuest, RugQuest, RumQuest, 'RooQuest, RungQuest, & RuntQuest (among others) to > be taken into consideration ... > > ;-) > > Julian Lord > > > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe runequest-rules' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 14:32:13 -0400 From: Andrew Barton Subject: [RQ-RULES] Gnome Attack > According to the rules the gnome opens a pit and slams the earth back in on > it's victim. Depending on the size of the gnome and the victim some or all > of the victim can be engulfed. For damage it states; "the gnome closes up > the pit, doing the gnome's damage modifier as damage to all hit locations > engulfed." > As I read it, a medium gnome will always kill a horse as it will engulf four > legs and does 3D6 to each for effectively 12D6 damage. Am I not > understanding this correctly or are gnomes one of the most powerful attack > elemental? Maybe unbalancing powerful? (1) In RQ3 as written, being able to use an elemental normally requires creating a binding object and summoning the elemental, then being able to Command/Control/Dominate it if you want to get it back after use. Since every summoning carries a risk of calling up that which you can not put down, the overall cost of elementals is pretty high and it's reasonable that they are among the most powerful effects in the game. (2) There's a lot of room for interpretation in just how powerful they are. How big a pit can an gnome create, given that it has to be present in the earth surrounding the pit on all sides? How quickly does the opening and closing process operate? I allow victims time to react before the pit closes, giving them a chance to leap out or perhaps slay the elemental. (3) If you don't have any protective spells on your horse it's pretty vulnerable to all kinds of attacks, not just elementals. Gnomes seem to be most dangerous because they can often attack with surprise (ditto Undines in water). If you make their approach visible to ordinary sight then there's more chance to attack them or interfere with the control spells before they attack. Characters who can maintain magical sight are much better placed to deal with such threats. In some campaigns a sorceror can bind a magic spirit and have it keep up mystic vision on him all the time for less cost than it takes to keep an elemental available. Andrew *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 11:42:40 -0700 From: "Andrew O. Mellinger" Subject: Re: [RQ-RULES] Hello But Steve, it has to start with'R' something, otherwise we have to post to the Q-RULES list. ;) - -Andrew >Which is why I am currently working under the title Quest Rules, or Steve >Perrin's Quest Rules. Though I did think that Ruin Questers had a certain >charm and directness. > >Steve Perrin - -- /*----------------------------------------------------------------- mailto:andrew@crashbox.com http://www.crashbox.com -----------------------------------------------------------------*/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 11:56:53 +0000 (/etc/localtime) From: Brian Newman Subject: Re: [RQ-RULES] Hello The problem is one of contract infringement. Hasbro has, as I understand it, exclusive license to publish a game with the title "RuneQuest". That title also carries with it a good deal (though dwindling) of market value. Now, they might not be able to win a suit against Steve for publishing something with a name that might infringe on RuneQuest in the market space, since they aren't publishing under the name, and Steve of all people has as much to do with the current inherent value of the name as anyone, but they sure can, do, and will cause trouble. I like "SPQR"; it conjures up a lot of images right off. Though it does sort of demand a Roman sourcebook be written for it sometime :) I'll gladly work on that myself. On Fri, 22 Jun 2001, Andrew O. Mellinger wrote: > But Steve, it has to start with'R' something, otherwise we have to > post to the Q-RULES list. ;) > > -Andrew > > >Which is why I am currently working under the title Quest Rules, or Steve > >Perrin's Quest Rules. Though I did think that Ruin Questers had a certain > >charm and directness. > > > >Steve Perrin > > -- > /*----------------------------------------------------------------- > mailto:andrew@crashbox.com http://www.crashbox.com > -----------------------------------------------------------------*/ > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe runequest-rules' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 16:03:08 -0400 From: trentfs@ix.netcom.com Subject: Re: [RQ-RULES] Hello Brian Newman wrote: >I like "SPQR"; it conjures up a lot of images right off. Though it does >sort of demand a Roman sourcebook be written for it sometime :) I'll >gladly work on that myself. Here's another vote strongly in favour of 'Steve Perrin's Quest Rules' aka SPQR. It's clever, evocative, and tone/style-appropriate in any number of ways. I also agree that giving some winking name which abbreviates as RQ is needlessly inviting a lawsuit -- remember how kindly TSR reacted when Gygax tried to call a game 'Dangerous Dimensions.' Trent *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 14:16:16 -0700 From: "Steve Perrin" Subject: Re: [RQ-RULES] Hello This brings to mind the Swedish Games Group (not the actual name, I think) run in part by Fred Malmberg. They took Magic World, spruced it up to about twice the length with new monsters and such, and called it Drakar Et Demonir, in Swedish, or D&D. The kicker was that they did this before TSR came up with a Swedish edition, so they got to be the first D&D in Sweden... Steve Perrin - ----- Original Message ----- From: To: Sent: Friday, June 22, 2001 1:03 PM Subject: Re: [RQ-RULES] Hello > > Brian Newman wrote: > >I like "SPQR"; it conjures up a lot of images right off. Though it does > >sort of demand a Roman sourcebook be written for it sometime :) I'll > >gladly work on that myself. > > Here's another vote strongly in favour of 'Steve Perrin's Quest Rules' aka SPQR. It's clever, evocative, and tone/style-appropriate in any number of ways. I also agree that giving some winking name which abbreviates as RQ is needlessly inviting a lawsuit -- remember how kindly TSR reacted when Gygax tried to call a game 'Dangerous Dimensions.' > > Trent > > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe runequest-rules' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 15:58:43 -0600 From: "Stephen Posey [TurboPower Software]" Subject: Re: [RQ-RULES] Hello Steve Perrin wrote: > > This brings to mind the Swedish Games Group (not the actual name, I think) > run in part by Fred Malmberg. They took Magic World, spruced it up to about > twice the length with new monsters and such, and called it Drakar Et > Demonir, in Swedish, or D&D. The kicker was that they did this before TSR > came up with a Swedish edition, so they got to be the first D&D in Sweden... I don't suppose that's ever been translated into English? I've a bit of a soft spot for Magic World and would like to see what they did. Stephen Posey slposey@concentric.net *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 22 Jun 2001 23:51:33 EDT From: MurfNMurf@aol.com Subject: Re: [RQ-RULES] Hello - --part1_c8.1690aace.28656c45_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 6/22/01 1:11:50 PM Central Daylight Time, Julian offers alternate RQ names: > Well, there's also the names RudeQuest, RueQuest, RheumQuest, RunQuest, > RoeQuest, > t [snip] My friend Ruth calls her RQ game Ruthquest! :) -Ken- Who _still_ calls his RQ campaign _Runequest_ regardless of just how many House Rules have succeeded the originals. - --part1_c8.1690aace.28656c45_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 6/22/01 1:11:50 PM Central Daylight Time, Julian offers
alternate RQ names:


Well, there's also the names RudeQuest, RueQuest, RheumQuest, RunQuest,
RoeQuest,
RopeQuest, RuseQuest, RutQuest, RuthQues
t


  [snip]
  
  My friend Ruth calls her RQ game Ruthquest! :)
 -Ken-
  Who _still_ calls his RQ campaign _Runequest_ regardless of just how many
House Rules have succeeded the originals.
- --part1_c8.1690aace.28656c45_boundary-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 23 Jun 2001 00:40:05 EDT From: MurfNMurf@aol.com Subject: Re: [RQ-RULES] Gnome Attack - --part1_104.51ab6da.286577a5_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 6/22/01 1:41:28 PM Central Daylight Time, Andy comments on Gnomes: (2) There's a lot of room for interpretation in just how powerful they are. > How big a pit can an gnome create, given that it has to be present in the > earth surrounding the pit on all sides? How quickly does the opening and > closing process operate? I allow victims time to react before the pit > closes, giving them a chance to leap out or perhaps slay the elemental. I think, mechanics-wise RQ3 has the pit opening (and presumably swallowing) on SR1, then closing up again on SR10. Act fast! :) -Ken- - --part1_104.51ab6da.286577a5_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 6/22/01 1:41:28 PM Central Daylight Time, Andy comments on
Gnomes:


(2) There's a lot of room for interpretation in just how powerful they are.
How big a pit can an gnome create, given that it has to be present in the
earth surrounding the pit on all sides?  How quickly does the opening and
closing process operate?  I allow victims time to react before the pit
closes, giving them a chance to leap out or perhaps slay the elemental.


  I think, mechanics-wise RQ3 has the pit opening (and presumably
swallowing) on SR1, then closing up again on SR10. Act fast! :)
 -Ken-
- --part1_104.51ab6da.286577a5_boundary-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 23 Jun 2001 00:57:59 EDT From: MurfNMurf@aol.com Subject: Re: [RQ-RULES] Hello - --part1_22.17d31ddc.28657bd7_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hell, how about _Runegate_? It has enough of a _Runequest_ sound to it to tip off all the loyal Cultists ("Runegate? WTF?"). There'd be no pesky _Quest_ in the title; so no Cultists wondering or worrying about Heroquests or the like. Plus, the _gate_ part is because the game would be a _Gateway to Adventure_ :) Okay Steve, you can send me my money now... Hell, if you could crank it out quickly enuff, have a timely-as-hell pulpish-looking Tomb Raider/ Mummy Returns-esque cover as well. Have some artist ape Jim Lee and that whole Clone Factory of comic artists, and the hook would be most _certainly_ lodged into the roof of those impressionable yungins' mouths right _off_. K-CHING!!!!!!!!!!!!!!! All kidding aside, I do think Runegate sounds pretty cool... -Ken- - --part1_22.17d31ddc.28657bd7_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit  Hell, how about _Runegate_?
  It has enough of a _Runequest_ sound to it to tip off all the loyal
Cultists ("Runegate? WTF?").
  There'd be no pesky _Quest_ in the title; so no Cultists wondering or
worrying about Heroquests or the like.   
  Plus, the _gate_ part is because the game would be a _Gateway to
Adventure_ :)
  Okay Steve, you can send me my money now...
  Hell, if you could crank it out quickly enuff, have a timely-as-hell
pulpish-looking  Tomb Raider/ Mummy Returns-esque cover as well. Have some
artist ape Jim Lee and that whole Clone Factory of comic artists, and the
hook would be most _certainly_ lodged into the roof of those impressionable
yungins' mouths right _off_. K-CHING!!!!!!!!!!!!!!!
  All kidding aside, I do think Runegate sounds pretty cool...
 -Ken-
- --part1_22.17d31ddc.28657bd7_boundary-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ End of RuneQuest Rules Digest V4 #76 ************************************ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. RuneQuest is a Trademark of Hasbro/Avalon Hill Games. With the exception of previously copyrighted material, unless specified otherwise all text in this digest is copyright by the author or authors, with rights granted to copy for personal use, to excerpt in reviews and replies, and to archive unchanged for electronic retrieval.