From: owner-runequest-rules@lists.ient.com (RuneQuest Rules Digest) To: runequest-rules-digest@lists.ient.com Subject: RuneQuest Rules Digest V4 #104 Reply-To: runequest-rules@lists.ient.com Sender: owner-runequest-rules@lists.ient.com Errors-To: owner-runequest-rules@lists.ient.com Precedence: bulk RuneQuest Rules Digest Wednesday, August 15 2001 Volume 04 : Number 104 RuneQuest is a trademark of Hasbro/Avalon Hill Games. All Rights Reserved. TABLE OF CONTENTS Re: [RQ-RULES] Eating illusions Re: [RQ-RULES] Airborne gnomes Re: [RQ-RULES] Airborne gnomes [RQ-RULES] Shorecon 2001 [RQ-RULES] History of RQ RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. 4. No anonymous posting, please. Don't say something unless you're ready to stand by it. ---------------------------------------------------------------------- Date: Fri, 10 Aug 2001 03:12:28 +0200 From: Julian Lord Subject: Re: [RQ-RULES] Eating illusions Stéphane : > > I just started to think about illusions. They are supposed to be > > temporary reality. Does that meen that by eating illusionary food one > > could survive on it? > > No. "Temporary reality" means that the illusion does have an existence > outside of the mind of it's perceivers, and you cannot negate it's presence > by disbelieving it intensely enough. We've had this thread before ... > Applied to food, it mean that you can (by combining visual, tactile, > olfactive and gustative illusions) create a magical construct that react > like food for most senses. But it has no nutritive properties and cannot > sustain you (great trick for diet, or to masquerade something barely edible > or with an awful taste). Well, a lot of this depends on which world you're playing in. In Glorantha, an illusion is a piece of temporary reality, but the problem is that the RQ3 rules do a bad job of translating that fact into the game. Also, Greg apparently followed expert misuse of the word "illusion" but meant something else entirely. In Greyhawk or other D&D worlds, an illusion is an illusion, whatever actual temporary hardness etc. it may possess. Gloranthan illusions are actually conjuration/summoning spells (in AD&D-speak) that create a piece of reality ex nihilo. To be picky, I'd say that a normal Gloranthan illusion of a steak *would* feed you, although there probably are magicians who could conjure one that didn't. Tricksters among them. > > And if so what would happen when the illusion > > dissipates after the digestion process had finished its course and > > illusionary particles had already become part of eaters body? Or does > > illusionary food just go through without dissolving and cause dirrhea? The key thing is that this kind of illusion acts in all ways as the normal substance would. Of course, a Trickster could whip up a nice steak dinner party, serve everyone with wine, and finally snap his fingers and instantly empty everyone's stomachs. I don't personally believe that if he waited until everything was digested that he would still be able to do so. The nourishment will have been provided, unless the food was the special Trickster/supermarket-like non-nourishing variety. > > One final possibility is that after becoming part > > of a real creature the illusion becomes real reality and stops being an > > illusion. Sounds like the Glorantha Digest. Julian Lord *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 10 Aug 2001 04:53:08 +0200 From: Julian Lord Subject: Re: [RQ-RULES] Airborne gnomes Alexandre : > > An arrow with a gnome binded in it > > would be devastating weapon if the gnome was given the order to come out > > in mid-air. 10 m3 gnome coming at you like a meteor is not a healthy > > sight. > > IIRC the elemental needs enough material of its type to materialize. If I'm > right, where does the would-be gnome take the earth? > > Though maybe it needs it only to materialize when it is summoned... Depends on the method of the enchantment, and who did it. RQ3 (single volume edition) p. 141 says : "The enchanter traps the creature's spirit and physical form, if any, within the substance of the binding object." So normally, the arrow could contain the gnome and all of its earth as well. But if an object were enchanted by a shaman, frexample, the shaman might journey to the spirit world and bring back a disembodied gnome and place it within the item without any body. Other magicians might do the same for various other reasons IMO. Julian Lord *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Thu, 09 Aug 2001 21:26:58 -0600 From: Stephen Posey Subject: Re: [RQ-RULES] Airborne gnomes Julian Lord wrote: > > Alexandre : > > > > An arrow with a gnome binded in it > > > would be devastating weapon if the gnome was given the order to come out > > > in mid-air. 10 m3 gnome coming at you like a meteor is not a healthy > > > sight. > > > > IIRC the elemental needs enough material of its type to materialize. If I'm > > right, where does the would-be gnome take the earth? > > > > Though maybe it needs it only to materialize when it is summoned... > > Depends on the method of the enchantment, and who did it. > > RQ3 (single volume edition) p. 141 says : "The enchanter traps the creature's spirit > and physical form, if any, within the substance of the binding object." > > So normally, the arrow could contain the gnome and all of its earth as well. > > But if an object were enchanted by a shaman, frexample, the shaman might journey to the > spirit world and bring back a disembodied gnome and place it within the item without any > body. Other magicians might do the same for various other reasons IMO. Hmmmm, if the arrow hits, as an alternative attack, could the gnome appropriate the body and possessions of the person hit to form its body? I don't recall specific stipulation that the material for an elemental's body must be homogeneous or come from a "natural" source. That would be a nasty outcome if it worked. Stephen Posey slposey@concentric.net *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Fri, 10 Aug 2001 18:47:11 -0400 From: Tal Meta Subject: [RQ-RULES] Shorecon 2001 Greetings. This is mostly a feeler message for GMs in the NJ area that might be interested in running events at ShoreCon this year; our pre-reg book is already closed, but we've still got plenty of tables available in nearly every timeslot. I used to carry the RQ torch there, but I'm usually too busy working behind the scenes these days. ShoreCon is being held September 20-23rd at the Cherry Hill Hilton, Cherry Hill, NJ. Interested parties are encouraged to register online at http://shorecon2001.com. Available time slots are as follows: FR0030 SA0030 SU0030 FR1000 SA1000 SU1000 FR1500 SA1500 SU1500 (TH2000)FR2000 SA2000 TH2000 time slots are open gaming. - -- talmeta@cybercomm.net - Heretic, Dilettante, & God-Machine AIM - talmeta ICQ - 12594453 Homepage - Opportunities are usually disguised as hard work, so most people don't recognize them. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Wed, 15 Aug 2001 15:45:48 -0400 From: "peterm/maranci.net@mail.maranci.net" Subject: [RQ-RULES] History of RQ I've put up heavily expanded "History of RuneQuest" on my site. I'd thank the person who gave several suggestions here, but my ^#%$^ing Deja email account is frozen (and will be dying at the end of the month--thanks Google!). So I can't go back and see who it was. But many thanks, nameless person! Anyway, I added a lot of material, making it a sort of guide to what RuneQuest is/was and what happened to it over the years. Despite the corrections, I'm sure I've missed things and made some new errors. Any suggestions, corrections, or additions would be very much appreciated! I'm not going to post it here because it's far longer than the entire Digest normally is, incidentally. You can reach it directly at http://www.maranci.net/rqpast.htm, or off of my main page through the "History of RuneQuest" link (on the blue side navbar). On another note: If you drink illusionary water, do you create illusionary urine? If you eat illusionary beans, do you produce illusionary flatulence? If so, does it produce illusionary noises? Is the smell illusionary, too? Sorry, couldn't help wondering. :o) ->Peter - ---------------------------------------------------------------------- Peter Maranci peter@maranci.net Woonsocket, RI Come to Pete's RuneQuest & Roleplaying!: http://www.maranci.net/rq.htm - -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ End of RuneQuest Rules Digest V4 #104 ************************************* *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. RuneQuest is a Trademark of Hasbro/Avalon Hill Games. 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