The whole concept of ducks is on the silly side of Glorantha so that isn't a problem - the narrator can play that up or down as they choose.
>Secondly, I was largely working against all the notions of Orlanthi
>society that have built up (as you both rightly highlight) and going
>for something that was more an affectation to earlier daftness.
The problem with a lot of the old stuff is that the cultures were much less developed. Apple Lane is the classic example - a supposedly Sartarite village with a sheriff, inn, Ulerian temple and a pawnbrokers. Keep the silly characters by all means but I don't want all Glorantha to have a single social structure where a character idea borrowed from anywhere can be dropped in. There's loads of poor fantasy fiction like that and it bores me silly.
>The Lunar camp could be cool, certainly. I also wonder if I could
>foist him on Pavis (you wouldn't believe how little I know about
>Pavis... it was one of the casualties of efficacy when I was first
>trying to get my head around Glorantha! Keith has kindly helped a
>lot, well... on certain parts :o)).
There's certainly room for him in Pavis although he might have a job getting to the top of the heap given all the other rogues there.
-- Donald Oddy http://www.grove.demon.co.uk/
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