Good point, and you're right, this is when a lot of scenario material can happen.
> 1. The sorts of activities outside the walls in
> which the heroes
> might get involved lead inevitably to an escalation,
> culminating in
> both sides getting dragged into those "First major
> night battles"
> (start of Phase 3), something neither side would
> choose,
And this is going to be such a classic case of repeating mistakes. The entire 1613 rebellion was, after all, due to a bunch of RQ2 PCs getting a bit overenthusiastic about raiding Lunars, and things escalating from there.
Escalation seems to be a theme for this siege. So lets start as we mean to go on.
Powered by hypermail