And this was a permanent effect around WW in your game, I believe, post-Bat?
That's a thought for the group - do we want to adopt this as a general concept? I like it, myself, but can see possible balance problems in gaming with parties where some PCs have wind magic (what's affected, presumably) and others don't. Rob, you had a mix in your pary - how did that work out?
> In fact anyone
> who would have wanted to jump down to the gate would have just
> glided down there supported upon the very breath of Orlanth, no roll
> necessary - I mean how dramatic can you get, scores of Orlanthi
> literally flinging themselves from the wall in desperation to stymie
> the Lunar advance!!
But this was a once-off? Not an general transport system? "Oh, Olaf's forgotten his sandwiches, I'll just jump off the wall to take them to him."
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