Re: Re: Tunnels

From: Jane Williams <janewilliams20_at_...>
Date: Sun, 15 Mar 2009 20:13:51 +0000 (GMT)

> Not only karst - Whitewall sits atop Krarsht, too.

ooh! Loadsa tunnels!

> The actual hill of Whitewall is some deeper rock piercing the karst,
> though, at least in my geology of the region.
If this makes both geological sense and good story, I'm all in favour.

> Lodril's work (for those who
> don't like the name of Veskarthan for Caldril).

Let's keep names to as few syllables as possible, shall we?

> Tunnels leading up to the plateau, but on the plateau I see different rock
> making things harder for Lunar engineers even when harnessing krarshtkids
> to eat through the rock.

By all means, let's complicate their lives! Do different rocks have different "flavours", I wonder?

> Years ago, Stephen Martin and I thought up the Whitewall thief gang patron
> as the Safecracker - a hero with special magics to overcome Argan Argari
> anti-thief magics. When we got the list of Lanbril cults published (I
> think in Tradetalk), we stated that the Safecrackers had been subverted by
> Krarshti.

That sounds like a lot of fun. I'm a little surprised that Whitewall has a high enough population to support a thief gang, but if Pavis does, why not?

> Now Jeff Richard says that Whitewall won't have a Lanbrili gang.

Is there any logic or suggested better story behind that idea? Stated as baldly as that, it's just "so? And we say there is."

> Any chieftain would say so... make them a warband without much clan
> affiliation, and they work in a clan-based society just as well as a
> cattle-raiding cult band of Finovan. They are anti-Kitori, so they are
> potential allies of the Whitewall kings, as long as they conceal their
> anti-social components.

Yes... you've obviously looked into Lanbril more than I have. What are the links, if any, between Lanbril and Desemborth? Desmeborth is to some extent a tamed and renamed aspect of Trickster, including the loyalty to his chief, Orlanth. A "bonded" thief, or a gang of them, could be something very useful to have around, but is Lanbril another name for Desemborth, or something entirely different?

> Why not have some defenders who have been cut off in some action be
> rescued by Safecrackers, traveling through Krarshtkid-dug tunnels,
> encountering Lunar engineers harnessing Krarshtkids against the fortress.
> All the dungeon warfare action a D&D-starved simulationist player may
> desire... (not that I expect any such in this august company... ;)

Considering that the Swords crew have just been battling krarshtkids in tunnels under the Rubble, and are about to go down the sewers for more tunnel fighting, I may be about to disappoint you. In any case, we're not just writing this for ourselves, are we? Players like hitting things, and I'm told my answer of "get some new players" isn't an option for many.       

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