Feats actually cost less if you plan on raising more than three. I.e. 3HP gets you a raise in an affinity which may have >3 feats in it. Raising a single feat costs same as a normal ability, no?
Not directly answering the question here, but where I have to choose, I make magic cheaper, say by ignoring the extra cost if unconcentrated and so on. I just think that that is where the good stuff lies. Game balance be damned (in my book) - I want to see fun things happen.
I also make relationships much cheaper as I think a lot of the fun lies in there too.
Sam.
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