Re: Iron (un-Digest-ed)

From: valkoharja <rintasaa_at_MeqThDj4wViEP8iuWozEzajuBcxlwfiQCWg50g7_Er0EJ32g8V1da1rZoJ4FokJijMo>
Date: Fri, 30 Mar 2007 19:40:10 -0000

Since the early RQ days Glorantha material has had a good measure of internal consistency and logic, or at least the feel that this is the aim.

Despite this, parhaps because of it's long history, there are inconsistencies and dilemmas that a GM will have to solve.

One of those, to me, is the exact nature of Iron.

Here's my one GM's take.

Unenchanted (cold) iron can be used for weapons like it were bronze. It is in it's pure runemetal state, and is the metal of Death. This elemental connection is what gives the following effects:

  1. Cold Iron is deadly to elves and trolls, and their kin.
  2. Cold iron hinders and disrupts magic not originating from the Death rune. An iron mostali's sorcery is not hindered, nor are the feats of a Humakt cultist.

  ***

Iron can be impregnated with magic to such a degree that the elemental effects are dampened. Such, enchanted Iron, doesn't hinder magic, but it's effects on elves and trolls are also greatly reduced. The deadly effect is reduced to reminiscent of a contact allergy. The enchanted iron is a very tough metal, and a great (but expensive) material for weapons and armour.            

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