Its a technique that I used for some of my games (particularly the
convention ones). Also I urge GM's who use Last Days at Skullpoint in
Gathering Thunder to draw the relationship map. It would certainly
help you in inserting players into the R-map for that scenario and in
particular, to understand more clearly the conflicts and the way they
develop in the events that lead to the final tragedy. Cool!
Rob
wrote:
>
> Ian - thanks for the answer. Interesting to see how explicitly you
went with
> this sort of stuff and what it generated.
> Sam.
>
> > -----Original Message-----
> > From: WorldofGlorantha_at_yahoogroups.com
> > [mailto:WorldofGlorantha_at_yahoogroups.com]On Behalf Of Ian Cooper
> > Sent: 12 July 2007 17:55
> > To: WorldofGlorantha_at_yahoogroups.com
> > Subject: Re: Heortlng marriage and divorce -
> > techniques?
> >
> >
> > > I'd just like to ask Ian which particular "techniques" most
> > fostered this sort of play?
> >
> > > A clear understanding of the relationships, in an R-map?
> > Yes. An R-map is very much the way to go for community based
> > conflict. Really Red Cow is just a large R-map waiting to be used.
> > For those that do not know R-map is a term coined by Ron Edwards
to
> > describe the interrelationships of your npcs. Go look at Well of
> > Souls as an example:
http://www.geocities.com/doctorpeace/well.html
> >
>