Re: Make up new Gods, dang it!

From: L.Castellucci <lightcastle_at_n6zgCOLil1WUJW2qAm163ALRNEn_ny9eE2yj3SvFzHVlLEXJs4WD-oo1GYeosK59>
Date: Sun, 15 Jul 2007 02:08:50 -0400

On July 14, 2007 10:49 am, ttrotsky2 wrote:

> I've pretty much ignored it, too. I've said that all common magic that
> is part of your culture is equally available, whether its officially
> described as feats, spells, charms or talents. All foreign common
> magic is equally unavailable, again, regardless of type. It's not
> whether its a feat or a charm that's relevant, its whether its part of
> your culture/religion or not.

Which is how I think it is supposed to be.

> In my Lunar campaign, all the PCs are devotee-equivalent anyway, and
> none of them has any common magic, so it makes no difference. In my
> Heortling campaign, I don't allow the devotees access to common magic
> (to reflect their specialisation on their god), and enforce the time
> commitments, but otherwise ignore whether one is concentrated or not.
> I actually have a pretty even mix of initiates and devotees in that
> campaign, which feels right to me.

It sounds like you are pretty much using concentration as is, just without the hero point bonus.

LC            

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