> Additionally, I don't let folk augment divine magic with animism
> and so on.
I think I would.
Part of what I envisioned is that characters might have a feat, spirit
and spell for (say) Sword fighting, and then stack them, similar to
the way that a Humakti might stack his three affinities.
Sure, this makes hem powerful in the sword fight.
Their particular weakness comes in *getting* these three magics, since by mixing they have weakened themselves in their Otherworld questing.
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