Re: Make up new Gods, dang it!

From: Andrew Dawson <asmpd01_at_toU1VUfHk1hC8Ci6CI81mo90n9FHWgFU33IIYe5XoYvNNqgRKo1dzZHWtZcFYf7QpBvV>
Date: Mon, 16 Jul 2007 17:37:10 +0800



> I have difficulty with the idea that a pre-industrial society
> should have anything like 10% of the adult population being
> specialists.

MGPDV Even in a magical world? This seems, IMO, to be implying that magic is a replacement for technology, and that otherwise Glorantha should be based on Earth's history. I like the economic analysis (at least that's what I think is the basis of such statements), but I think there should be an allowance for the fantastic.

Production specialists such as farming specialists (like Barntar worshippers) can be (are, IMG) a net positive to a clan's economic prosperity. Weather specialists (O. Thunderous, Heler, etc.), if of certain more "productive" subcults, should also be able to offset the cost of their upkeep to some extent by helping the clan to prosper.

I can also see a reason for non-production specialists, like warriors, being encouraged to be specialists even if they don't want to be. If you have a non-producer hanging around, you may as well have him be the best he can be (acknowledging that there is a school of thought that warriors who concentrate on mundane skills are better warriors - not IMG).

Thanks,
Andy            

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