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I, on the other hand, was very happy with it. Granted, its less atmospheric, which is a pity, but if you're going to simply name spells, without describing them (and there are sound reasons as to why HQ takes this approach), it's important that readers be able to deduce what the spell does from the name. And that requires simple, relatively unambiguous names. There's no point having rules if nobody can understand them.
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
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