I agree completely with Robin.
> A very detailed textual description of how magic works, including
what
> you actually do while creating a magical effect, what goes through
> your mind as you do, which limitations you face, and what obstacles
> you have to overcome in the storyline to get more of it, would still
> be a set of rules. It might also be clearer and avoid some of the
> perennial confusion surrounding efforts to translate numerical rules
> into what the characters experience and understand. And, especially if
> we could get Greg to write 'em, would be a heck of a lot more fun to
> read! Not to mention way less intimidating for the new reader picking
> up the book looking for a simple, story-based game.
Funny, I was just having this same conversation with Greg earlier today......
Jeff
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