Re: Ho Much Rule fiddling Is Tolerable?

From: David Dunham <david_at_p9IiCDN2DEgWKIy5TNevZ5rQRg1Spzw7AwRWKtJGNgDbI_LhWJi01eMe715mUil3kk1B_f>
Date: Mon, 30 Jul 2007 08:22:13 -0700


Trotsky

> > * Our rule of thumb was that if a player couldn't get a +20 augment,
>> he wasn't really interested in the contest.
>>
>
>Styles do indeed vary... I'm struggling to remember an instance where
>anyone in my group has managed to get more than a +5 augment (short of
>gaining community support for a heroquest, anyway). I rarely get higher
>than +2 or +3 myself as a player. Of course, my characters may be less
>powerful than yours, but I doubt that's the whole story!

Um, you do play HeroQuest, where there's no limit as to the number of augments? (I'm not saying the highest augment was +20, just that the total was usually at least that high.)

-- 

David Dunham
Glorantha/HQ/RQ page: www.pensee.com/dunham/glorantha.html

           

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