Re: Ho Much Rule fiddling Is Tolerable?

From: Trotsky <TTrotsky_at_gZBIJi8_S9kxbNo6fc_DlynsJltImzRrJc2tVFK4bmNlA4EbFcQvSXVtsWgv_nePrDa>
Date: Mon, 30 Jul 2007 18:03:55 +0100


David Dunham wrote:
>
> Trotsky
>
> > > * Our rule of thumb was that if a player couldn't get a +20 augment,
> >> he wasn't really interested in the contest.
> >>
> >
> >Styles do indeed vary... I'm struggling to remember an instance where
> >anyone in my group has managed to get more than a +5 augment (short of
> >gaining community support for a heroquest, anyway). I rarely get higher
> >than +2 or +3 myself as a player. Of course, my characters may be less
> >powerful than yours, but I doubt that's the whole story!
>
> Um, you do play HeroQuest, where there's no limit as to the number of
> augments?
>
>
> Yes, of course - why else would I have mentioned it? And, no we don't
> have a house rule about number of augments, if that's what you're
> implying. Like we both said, different groups have different styles.
>
-- 
Trotsky
Gamer and Skeptic

------------------------------------------------------
Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/




           

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