I certainly see that as applying here. You prepare for the quest, study your god's actions, practice in the material world and repeat them on the Hero Plane. The path is well trodden and with community support most will succeed. If you manage to screw up then you can never learn that feat unless you find an alternative quest which will be more difficult simply because it isn't so well known.
>Secondly, this means all Feats are available to any non-initiate willing
>to do a heroquest for the feat. That's fine, except that Animism and
>Wizardry are not similarly stealable.
Sure anyone can take on that HQ but without the cult secret knowledge they won't know the stations, just the general outline of the myth. And the myth requires the questor to emulate the god which a non-initiate will be less able to do. So what to initiates is a calculated risk becomes a highly dangerous practice for the average person.
You can steal charms although you require someone to atune them to you. Just as you can steal grimoires but you have to learn to read them. Different techniques but stealing magic does happen.
-- Donald Oddy http://www.grove.demon.co.uk/
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