>> But assigning a list of specific numbers - or thinking that an >> description of abilities is exhaustive - is in my opinion just plain >> silly.
Probably the same thing that's wrong with letting those of use who think the numbers aren't really useful have *our* way. Trying to reason like this is terribly pointless.
> Our game will benefit, and your own will not be
> effected in the least.
Maybe, maybe not. If those stats push out (due to space restrictions) other information *we* might find useful, then we are, in fact, being ill-served by their inclusion (Just look at how the Elemental Progression stuff got pushed into "Masters of Luck and Death" for space reasons).
> This seems like a rather nasty case of "my way of running HQ is right
> and all the others are wrong"
Of course you realize that your contention that they should be included is making the exact same case.
> Why put up such a fight against this?
I also find it very strange that you, who would ask "Why put up such a fight against this" would not see that you are just as stridently putting up a fight against those of us who think such stats wouldn't be as useful as other information that could be included instead.
Brian
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