wrote:
>
>
> jongjom2003 wrote:
> > Why does HQ fear to
> > tread where RQ has gone before and stat out powerful entities?
>
> My personal reason would be the "Deities and Demigods" effect. Having
> worked in a game store and at many conventions, I can't tell you how
> many times I've heard the "Oh yeah... in our campaign we killed him
in 3
> rounds" conversation.
>
> Brian
That's not a flaw of the product, nor is it necessarily a bad thing
either.
-Adept : who admittedly doesn't do D&D, but has seen gods die in a
fantasy campaign.