Re: Adventures in Nochet

From: L.Castellucci <lightcastle_at_TeJ6cJ3GBDFenf17a7oI0yU_8Q_GK-0LYqUFncw-BPbAIafknokRmthWjXviyj8v>
Date: Tue, 28 Aug 2007 15:01:23 -0400


I really DO need to get my hands on the History if it is going to have little tidbits like that. I debated using Nochet for the "City of Secrets" game that I did in Karse. Nochet is certainly larger and more complex. (In the end, the players went with Karse and so Karse it was.)

LC

On August 28, 2007 02:57 pm, Jeff Richard wrote:
> I've long been fascinated with the city of Nochet. I was rereading
> the section in History of the Heortling Peoples about Esrolia and came
> upon this little blurb on Nochet that Greg and I wrote:
>
> "The "queen of Esrolian cities" is Nochet, the oldest and most
> populated city in Esrolia. During the Middle Sea Empire, Nochet
> numbered at least 100,000 people. After the Closing and the
> Dragonkill, the population of Nochet dropped to about 5,000. The
> arrival of the God-King was a blessing to the city and its population
> soon grew to 20,000. However, with the Opening of the Seas, Nochet
> has boomed, rapidly growing from 20,000 people to 100,000 in little
> more than a generation. Nochet now has a significant Esvularing and
> Western Malkioni minority (perhaps as many as 5,000 or more)."
>
> What a wonderful location for adventures and games. A city with
> nearly as many people as all of Sartar - booming and bustling with
> folk from all over the world. Hectic, disorderly, having grown 500%
> in just 30 years, and with great temples to Ernalda, Esrola, and many
> other Orlanthi and foreign gods. Foreigners, immigrants, natives,
> scribes, sorcerers, mercenaries, you name it. And the Queen (who is
> appointed by the Grandmothers Council only after intense behind the
> scenes stuggle between the clans) must try to reconcile all these
> groups and seek consensus.
>
> Jeff
           

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