>IMO, it'd be far more interesting to have a proper saint, say a beggar
>saint, who has been adopted by the criminal underclass. Give them all
>the magic and so on and have everyone deride them. If their magic
>works, there must be something to it, however wrong crime may seem in
>the order of things. That is the sort of open question which makes
>games fun (IMO) - make the thieves believe they are doing nothing
>wrong (in religious terms).
You could also have a Robin Hood type saint accepted by a fringe Malkioni sect. They'd be heretics to the Rokari church. Of course not all followers manage to live up to the ideal of robbing the rich to help the poor.
I think there ought to be some socially positive aspect to a thief's saint. Otherwise the followers can't justify their behaviour.
-- Donald Oddy http://www.grove.demon.co.uk/
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