> I'm quite curious about what trends there are in the sources of magic
> that players choose (I was going to say "gods" but that doesn't really
> work for everyone!).
>
> What about your games (past, present, and future)?
In the Men of the Sea campaign where I am a player:
* Dormal * Mirrorsea Common Magic * Debalda * Doesn't use magic
In the 'Ice in the Moonlight' Lunar campaign I GM:
* YT/Vorderos * Deezola * Jakaleel (animism) * Jakaleel (sorcery) * Irripi Ontor
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
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