> If countermagic works less
> well then Disruption (et. al.) would be more effective, giving the
> weird magic user an edge. The other guy can't dispel his magic, can't
> counter his magic, and can't even see what his magic is... sounds like
> an edge to me.
That's right - there is an edge on both sides. What I am trying to do
is decide whether the edge should be on offensive or defensive magic.
>