But there are lots of heroquests that are done for knowledge or to discover new facets and secrets behind/within the myths. You could discover the existence of the horse collar/magic horse(s)/magic cart/whatever and then come back for it on a second heroquest.
On Wed, Oct 8, 2008 at 9:05 AM, Grimmund <grimmund_at_xWLN3u55RgYvJg1DT8BBo_EXzaXY9Xy2x0hcyfZCrgi16Z8mStdj0e1tvGnsN-RI9BHynjOjq5s.yahoo.invalid> wrote:
> On Wed, Oct 8, 2008 at 10:51 AM, Todd Gardiner <todd.gardiner_at_uz4YSqb74FHcinIdi8KuLejT0hQGWqsD6GWaKOyU9Sa8ZPoBEhIAKIVZkK370aHlmGwx6OZevGsxd0whwA.yahoo.invalid<todd.gardiner%40gmail.com>>
> wrote:
> > Of course, if you are going to Heroquest for a horse collar, you might
> just
> > as well heroquest for horses that don't choke when pulling a load with a
> > [ox] yoke.
>
> Wouldn't that be... an ox?
>
> The problem with heroquesting for "a horse collar" is that you have to
> know it exists before you go looking for it, and if you know it
> exists, then you don't need a heroquest, just a competent smith.
>
> --
> "If you obey all the rules you miss all the fun."- Katharine Hepburn
>
> .
> .
>
>
>
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