Re: model village Glorantha

From: Keith Nellist <keithnellist_at_Sq-xvKD1m5ow544BCsEfEpEIdRJ25Bl7aVb5kOOeXE2RyeHuCrpMjGuinkWxADC>
Date: Wed, 10 Dec 2008 22:51:11 -0000

> I will check with the licensee to see what other facts may be made
> --
> Greg Stafford
> Game Designer
> [Non-text portions of this message have been removed]

That's very interesting and I hope it is extremely successful.

In a lot of ways, the Puzzle Canal could be played out a lot like a primitive first person shooter or "first person boater". It feels more like a computer game than a more modern table top RPG.

I was thinking of a actual physical model when I originally posted but I guess virtual models are valid too.


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