Re: model village Glorantha

From: John Machin <orichalka_at_QVuzyA3fb8p9a4kAJjnqNAEfV8WOKpDwH2fqkhRJfd6qHFtHBrRHp3aCYg4HHTe2uD>
Date: Thu, 11 Dec 2008 11:41:57 +1100


2008/12/11 Keith Nellist <keithnellist_at_MY0VhzOz7O8jC_Hn2Twhzxe3nC-Ipf959ieLmLOF4aB20qZMozILu9oDj76SoUF4wHPF7z2YV1Z7ZofWeEoJH0EG.yahoo.invalid>
> That's very interesting and I hope it is extremely successful.
>
> In a lot of ways, the Puzzle Canal could be played out a lot like a
> primitive first person shooter or "first person boater". It feels
> more like a computer game than a more modern table top RPG.
>
> I was thinking of a actual physical model when I originally posted
> but I guess virtual models are valid too.

There is a Puzzle Canal in Morrowind, but I do not know how closely this resembles the Gloranthan version.

--
John Machin
"Nothing is more beautiful than to know the All."
- Athanasius Kircher, 'The Great Art of Knowledge'.


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