Re: Common Magic

From: L C <lightcastle_at_nSaLEGWJIVWSaZE4T5Hm6gq_ZtguprOVYZahRj1om1M5ZtpZVmOggKe9beyG-tpB>
Date: Fri, 18 Dec 2009 10:11:35 -0500


As has been pointed out, in HQ2 that's explicitly called common magic, and then the name was dropped as unuseful in Sartar (which I don't have) - probably explaining the difference.

Todd Gardiner wrote:
>
>
> The use of Rune Affinities is under being a Lay Member, and that is
> distinctly different than Common Magic.
>
> That's the element that I think you made a mistake on.
>
> Starting Sartarite characters get:
>
> Three Rune
> Three Common Magic abilities
> A Keyworld
> More abilities, as per HQ2
>
>
> R <mailto:?subject=Re:%20%5BWorldofGlorantha%5D%20Common%20Magic>
           

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