Manuel
On Wed, Jan 6, 2010 at 8:46 AM, L C <lightcastle_at_Bb4I-ZDUXfpLOa2cX9TPpE4qYUGNvSppJ-9G9b4meJ0Odfrn04yKO0l8MawPjbUyEup8e-KXLJB2730Crg.yahoo.invalid> wrote:
>
>
> I think in the Hero Plane this is very possible, and in the God Plane if
> you manage to get there. (Spirit and Essence as well, of course.)
>
> I am all in favour of your HeroQuest opponent being from another time
> due to the timeless nature of such things. I think it is canon (oooh...
> using evil word!! ^__^)
> that one can acquire a HeroQuest opponent who recurs. (It certainly
> shows up in S:KoH, for instance, and I've seen it mentioned elsewhere.)
> Now, from a game point of view, it is probably best to make this a
> contemporary, so that the Heroes can confront this person on many
> levels, but really there is no reason for it to be true. In a story, I
> would happily make it a different time, and even in game you can do it
> if you plan it well. (Definitely a game that should have lots of
> HeroQuesting, though.)
>
> Imagine repeated questing and then finding out that entity you keep
> encountering behind different faces is in fact a God Learner!!! (Better
> yet, our Indiana Jones God Learner from another discussion!)
>
> LC
>
>
> Manuel MOLINIER wrote:
> > My own understanding was that most of the time the person you meet is on
> > their own heroquest from their own cult and acting as their god/hero.
> > As the God (and the Hero?) plane are outside of time it doesn't mean you
> are
> > facing people of your actual time when doing your quest.
> > This could be for example that a future Lunar hero is heroquesting and
> > impersonating one of lunar gods while meeting the characters
> impersonating
> > the storm tribe gods.
> >
> > But I might be totally mistaken as the concept of Heroquesting was
> totally
> > alien to me until recently.
> >
> > Manuel
> >
> > On Wed, Jan 6, 2010 at 1:43 AM, L C <lightcastle_at_Bb4I-ZDUXfpLOa2cX9TPpE4qYUGNvSppJ-9G9b4meJ0Odfrn04yKO0l8MawPjbUyEup8e-KXLJB2730Crg.yahoo.invalid<lightcastle%40gmail.com>>
> wrote:
> >
> >
>
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