Re: Why is Kargzant a Spirit?

From: Greg Stafford <glorantha1_at_F4_CHf9QaixR55fbbG1TaStg839oPwf6zA4lsTUPEvVluzk3c-jSgcjFlKAsKg_tq>
Date: Wed, 20 Jan 2010 14:23:33 -0800


YGWV On Wed, Jan 20, 2010 at 1:03 PM, Kevin McDonald <kpmcdona_at_p_Z9bwGWH-Cb1RKEw1Og_F-rImpHGsWwr4gn6vxpE4pw0tAOERV-HoaR29NmjhbsY9c55JxrMKOlZ4zw-A.yahoo.invalid> wrote:

> On Wed, Jan 20, 2010 at 2:25 PM, Greg Stafford <glorantha1_at_6ZgBK7chfExcgSoD8sV8OuO7BqIT1XhGk3R6oMYfUx4ticRmDic5tr2yvahy4Qh41fl7rnNpNEwp1Q.yahoo.invalid>
> wrote:
> <snip>
> > Several spirits and essences are on the Gods Wall.
>
> Could you elaborate on this? Maybe identify who is an essence and who
> is a spirit?
>

I would not want to stifle the creativity of investigation, so I will only state some of the obvious.

Row I. The gods did a pretty good job of clearing out the sky, or of taking over the cleared out sky, or some such.
Row II: 17, fire is always diecey about its origins

   21, the bear is Arakang, original powerful spirit boss of Arir (Ent, p 70)
  22-24, all from Arir, where the Yarm tree is still revered beyond all reason, but not because it deceived Anaxial. 25 - Someone tell em the official origin of the Gryphon?

> Also, while I have your attention, could you (in a separate thread if
> you prefer) give a bit more info about Ghelotralas. From the
> Entekosiad and GRoY references he seems to be related to Lodril -
> maybe an aspect? Is there a Pelandan equivalent that you have given
> any thought to?
>

Start a thread called Square Headed Gods, and ask a few of the important questions with as concrete an example as you can. Citing page numbers helps.

> Thanks for being part of this thread! It has been very interesting. :)
>

Cosmological storytelling is my favorite part of Glorantha, where I began and which has the deepest roots.
I do not have a lot of time for this, I will spend it on my favorite things. :)

My interest is more in revealing what has not been said, or maybe said clearly, rather than reiterating what people seem to grasp, and talk about "correctly."

-- 
Greg Stafford
Game Designer


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