> I'm considering running some fast and dirty intro to HQ2 games to get my
> players used to the differences, and considering they are super duper
> non-Orlanthi movers and shakers in my main game, I'm attracted to the idea of
> running them in the most backward, rural, xenophobic, redneck, ignorant clan
> in all of Sartar.
>
> Anyone have a suggestion for where they are and which Tribe they belong to?
/// Depends on what your campaign's main theme will be : trouble with neighbours
or something wider-scaled ? Personally, I wouldn't use sartarites for that. I'd
use Tarsh Exiles. Now that's a truly backward, hillbilly, violent folk. Think
"Delivrance" with axes.
Powered by hypermail