Re: Most Backward, Hillbilly, Isolated Clan in Sartar?

From: hcarteau_at_FKne2K1X5kLS0DL1vM6aTKhA76tmZOBLQkqfGskSgSQA_5lbVIlvncwANl5Qp0HkoyN
Date: Sun, 24 Jan 2010 11:38:46 +0100


Selon differentcomputers <mdawson_at_I2nCiZMGVXsT-V2sqOPmn2vIZadBItsvgtFek9miZ0Qtmq15eCWUwEDZe7p1YMQYtbhsUK9-AVYD.yahoo.invalid>:

> I'm considering running some fast and dirty intro to HQ2 games to get my
> players used to the differences, and considering they are super duper
> non-Orlanthi movers and shakers in my main game, I'm attracted to the idea of
> running them in the most backward, rural, xenophobic, redneck, ignorant clan
> in all of Sartar.
>
> Anyone have a suggestion for where they are and which Tribe they belong to?
/// Depends on what your campaign's main theme will be : trouble with neighbours or something wider-scaled ? Personally, I wouldn't use sartarites for that. I'd use Tarsh Exiles. Now that's a truly backward, hillbilly, violent folk. Think "Delivrance" with axes.            

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