Re: Sartar: adjusting the scenarios to the presence of flying PCs

From: Guy Hoyle <guy.hoyle_at_HPXuIvMUTWooTyNZHMonnnCjg0nr8x7Yfpok6nN-hzfg1YAEpcHuqPOdoCuC8b5YIX>
Date: Mon, 15 Feb 2010 15:24:35 -0600


If the players insist on flying, that's not acting according to the myth, so there may be consequences. If they pass this obstacle easily, they may change the mythic map. Later encounters may be more difficult; they may encounter unexpected obstacles, obstacles out of sequence, rewards may be greater or lesser than normal, or different from what they expect. Think of Ray Bradbury's "A Sound of Thunder", where the death of a butterfly has massive consequences millions of years in the future.

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