Hal Bowman :
> I guess my players and I have enough of a different perspective on things to make asking questions in this forum pointless. Never mind.
There really are several different ways to interpret the content, which is a very good thing.
- remember that the main Lunar virtue is balance, so that imprisonment is balanced by the possibility of escape -- in some ways *requires* the possibility of an escape
- remember that people make mistakes, both unaware and deliberately
- the Lunarised guys may be rubbing the PCs' nose in it --- blindly unaware of the Heroes' actual ability to use the information against them...
- the Lunar guys may simply be acting like classic Bond villains, their boss carelessly explaining their Master Plan around the dinner table -- because the attentions of the female lead are the *real* stake in the game...
- the whole thing could be a Lunar plot, and both the Heroes and Hofstaring may be pawns in the larger game...
- your players are wondering if Kangharl is nuts ? should they be surprised when a Lunarised guy acts like a loony ?
- the whole thing may be part of the elaborate preparations for some Lunar HeroQuest
- then there's the reverse group of paranoid theories : Kangharl and the local Lunar faction may in fact be secretly against the Empire and deliberately helping the Sartari rebels ; they may be acting under coercion from some hidden magic ; they may hate Sartar so much they are willing to go to any extreme to increase the chance that the whole place will blow up so that they can then return to civilisation
- the whole incident could be attributable to someone winning a wager in a drinking game
- multiple alternative explanations
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PS it is also *perfectly* OK if the player characters cannot understand these actions. As a GM you can tell the players that there appear to be no rational reasons to explain this behaviour -- what will be their reaction to this ?