Fay Jee camaign

From: Osentalka <Osentalka_at_btPNbhpCTuZbX-wcLjW7sLq0nflPHQp4Oa2Y01nZs5OCSYpbyW-qSvfBzmU6_dDSVp>
Date: Sun, 21 Mar 2010 16:48:56 +0100


Hello

Only a short question:
Do you use the Handra and Wenelia stuff of Tradetalk # 10 and 11 and the Caratan stuff of Tradetalk 15 as additions for your campaign?

Cheers

André
.
----- Original Message -----
From: <hcarteau_at_HTqCR4Dd4diDziTiUmXEDxO6IXgfJKSG9ExcZfq1aF4Xa9Flao1SyLlMAR6ZEHLM6_du9XSk_w.yahoo.invalid> To: <WorldofGlorantha_at_yahoogroups.com> Sent: Sunday, March 21, 2010 4:42 PM
Subject: Dealing with Mermen : questions about aluminium II

> Selon Guy Hoyle <guy.hoyle_at_nzMaln4pvrkf0-qV8v3HAMxbabEN97Y26SFm6BUYsZ5g4S_OrnSN-apSaUQjS8es1PY6f2XF9JR3XIc.yahoo.invalid>:
>
> > Seems like magic items that the merfolk can't produce themselves would
be
> > valuable, but that depends on what's available in FayJee.
>
> /// A lot, and getting better, but main basic exports are timber, furs,
leather,
> tar, wool - mostly sold to passing ships. Luxury exports are the famed red
> truffle, which give you visions, fire gems from the volcano folks (not a
good
> idea to trade with their mermen ennemies), a few sun stones from the
mislari
> mountains (they store sunlight during the day and shine with it during the
> night). Fay Jee also has several sorcerers of great skill who might
enchant
> stuff, and a small mostali factory.
>
           

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