> I never dared to introduce vadeli in my
> campaign because I don't like evil characters.
It's hard to do them right. In my game their evil is always off-screen. They present themselves as honest (if misunderstood) traders, able to offer items no one else can.
Actually, their evil was really screen in my game because the players steered clear. I guess next time I'll have to make the offer even more tempting.
David Dunham
Glorantha/HQ/RQ page: www.pensee.com/dunham/glorantha.html
Imagination is more important than knowledge. -- Albert Einstein
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