Don't forget that the winning of a group contest requires the accumulation of 5 RP from a single opponent/hero, which wasn't the case in HQ1 everyone took APs from the same pot when ganging up on a single opponent. So effectively the opponent gains multiples of the base 5 RP if the heroes don't gang together.
The other way to give the mega-opponent more RP within the rules is to give them some flunkies, each one effectively gives another 3 RP and add nice flavour to the narration.
Gavain
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