> <snip>
> I've seen two types of characters play members of the Seven Winds. The
> first are spirit magic specialists - ie, apprentice shamans who intend to
> become full shamans. They focus on becoming a shaman and get their Kolating
> Tradition up to 11W in a few sessions (and if it was necessary for MGF, I'd
> bend the rules to let them become a sezing with a later ability rating) - at
> which point they are the spirit magic specialists and quite powerful.
>
And since the 11W rule is itself an anomaly I would consider it to be an "unbending" of the rules. :)
-Kevin McD
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