Re: What does a Dwarf Day consist of?

From: Ian <ilikemonkeys.geo_at_uaZGh4Yf5tgfmW-_plzNdhy7hzwtCWHYf0L5vKtDpt8QyrutH9w4Kucrd2A>
Date: Fri, 03 Jun 2011 15:15:24 -0000


What does a Dwarf Day consist of? Let us check the records.

The Mostali use decimal time, in which a day consists of 10 decimal hours, each decimal hour is broken down into 100 decimal minutes, and each decimal minute is broken down into 100 decimal seconds. This means a Mostali hour is equivalent to roughly 2.4 human hours.

This schedule is for a 1st Shift Dwarf. There are five work shifts in a dwarven day, each offset by two hours.

Hour 1.666 - Awaken and report to regional processing for daily announcements and orders. Dwarves being reassigned to fill personnel gaps from preceding shifts or responding to unexpected maintenance needs are given those reassignments now. Dwarves who are selected for "mortar and pestle" duty are pulled from the ranks at this time. Some dwarves are set to reserve duty to cover gaps in the shifts later in the day.

Hour 2.083 - Begin Shift. Each dwarf begins its duty at this time.

Hour 5.000 - Worker refueling. Dwarves report to enormous communal voratoria wherein the Quicksilver Food Processors dispense the designated consumables for that day. A Dwarf that expresses delight at an Alpha Red day versus a Monthly Stew day is marked for indoctrination, as there is a significant chance of malfunction.

Hour 5.104 - Resume Shift. Most dwarves return to their duty, but those who indicated signs of malfunction in the previous five hours are pulled from duty and sent "down" for testing and re-education.

Hour 8.333 - Worker refueling. This period is a more sedate activity than the mid-day refueling. Information from one assignment that is relevant to another assignment is shared between dwarves at this time.

Hour 8.541 - Begin Shift Completion. Clean-up of shift casualties occurs during this time. Dwarves attend to equipment that needs periodic shut-down to maintain ideal functioning and begin the shut-down processes.

Hour 9.688 - Free Time. Dwarves are released to pursue individual pursuits and interests in their quarters.

Hour 10.000 - The Dwarf worker enters mandatory torpor.            

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