I wonder if elves would want insecticides and fungicides - human alchemy perhaps - to keep pesky new bugs and blights growing on their leaves. Just because they're organic doesn't mean they need to be Organic. Just because they're green doesn't make them Green.
Or perhaps they want humans to take stuff away - poisoned soil, infected dead wood, treacherous vines, rootless elves, invader species of runner - to get it away from the forest.
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> --- In WorldofGlorantha_at_yahoogroups.com, hcarteau@ wrote:
> >
> > A few things that could interest elves are grains / plants that don't
> > grow in their own forest ; petrified branches ; out-of-season
> > delicious fruits or flowers ; any fertility magics, if only to
> > examine it ; and unknown parts of the Song of Aldrya (which is all of
> > the above really). Copper weapons might also interest them, if made
> > purely (i.e. by sun folks).
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> I like this list, and the suggestions from others as well. I particularly like the suggestions about non-indigenous plants.
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> > But the more interesting question would be : what do you/your PCs
> > want to get from elves ?
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> It's worse than that actually. My dream is to figure out a Tallcastle campaign, which means that trading with Aldryami is a central thematic, rather than a PC interest :D
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> Nick
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