Thankyou for taking the time to answer...and some pretty interesting points made. I've been erring towards story and convenience solutions, though I did wonder if there was any more concrete answer. What you mention regarding sorcerers I think, is spot on. However, divine magic seems to be a lot more personal...more intuitive. Would a ritualistic approach make as much sense? I'm really not entirely sure. The connection to the god/rune might indicate what beings one is permitted to call upon, but I'm tending towards a near instantaneous response, regardless of power level. The Whitewall idea is lovely, by the way.
Either way, thanks again. :)
>
> > Hi everyone, I've a little question (as usual, I'm aware of the YGWV caveat). Could anyone
> > tell me how long it takes to summon a demon, spirit or monster, particularly in regards to
> > divine magic? Does it require a ritual, or does it function similarly to something like in a video
> > game such as Skyrim or Final Fantasy? Divergent views are welcome; I'd just like to see
> > which way the wind blows as regards this topic. Thanks all.
>
> However long suits the story you are telling.
>
> A slightly more helpful answer would be that it depends on exactly what is being summoned
> and who is doing it. A powerful sorcerer might summon a minor demon in seconds while his
> apprentice could just about do it in an hour's ritual after a day's preparation. For really
> powerful entities you could have a team of magicians working together for seasons or even
> years to summon and control them. The two year seige of Whitewall may well be an attempt
> by the Lunars to summon and bind Orlanth.
>
> --
> Donald Oddy
>