Andrew E. Larsen
On Apr 25, 2012, at 9:12 AM, Daniel <von_das_at_ZryRlwGqNZvAo5h8YDhpUM8KWrJup8aDTU4t2ypcfma_1dt92qZZC_gPxQiTrXnFAM5_hC8kZRnvEgAz.yahoo.invalid> wrote:
> Re-posting from the forum, just in case. This seems like it might be the more appropriate place for it anyway.
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> I'm curious about some particulars of initiations for Sartarite children as described in KoH.
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> Specifically, I'm curious about elemental runes. The initiation write-ups mention awakening your True Self (Earth Rune) for women and awakening your Breath (Air Rune) for men. I wonder how it works if you have a different rune? Presumably even Vingan women and Nandan men undergo the initiation of their sex first, but what does a future Nandan awaken? His True Self instead of his Breath? His Breath, which is in some way different? Something else?
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> What of Darkness, Water, Fire? Do they awaken something else entirely, or a different variation on the same themes (sounds like it would be easier with a True Self than with a Breath, of course)? Would they be gender-specific as well? I suppose those things are all individual, of course, but I'm curious as to how you would approach it by default.
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> Also, I'd like to hear about people's experiences with roleplaying initiations. They seem like they could be a nice touch, especially when helping people come up with characters and/or trying to immerse them in an unfamiliar setting from the start. On the other hand, of course, they would likely require a very different approach from normal roleplaying.
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> Thanks in advance!
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