Re: Infinity, Stasis, Magic in S:KoH
Makes sense, and worked for Brithos (until it didn't):
"Brithos disappeared ... because it was held in an artificial temporal stasis by Zzabur. When he finally got old and went away, to the God Time that he came from, so did his land, Brithos."
> I think there's scope for an interesting game trying to preserve
> something valuable against the powers of Disorder and Chaos and Change
> that would try to destroy it or corrupt it, and Stasis magic can come
> in handy there.
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