Re: Double HQ / RQ stats in future games

From: hcarteau_at_nCubxdx_0jZzsgwj1lSTxWa0aSuZzgtVs6ntt5mAn8PvQ9ZsFijOMjtmdyvWXF5sPLl
Date: Mon, 2 Jul 2012 21:09:05 +0200 (CEST)

/// That's a smart approach, IIMSS. It will be interesting to see how the different games are adapted / modified to fit both rule systems. I think many scenarios will need more than NPC stats - they'll need much bending and modifying so they're OK to play with both rule systems.

We're way ahead of you.

We're intending (that is, Design Mechanism and Moon Design) to release PDF files with appropriate RQ6 stats and notes to accompany HQ books. Books won't be dual statted; that would inflate page count horribly. However RQ players will be able to use HQ books as fully as possible with these PDF stat packs. And, many GMs like their stats separate from the core text anyway, so it makes sense to adopt this approach.

It will take some time to put these together of course; time we don't have right now. But its All Part of the Plan.

On 2 July 2012 08:57, Kenrae <> wrote:

> **
> Some days ago someone on the Spanish Glorantha mailing list made a
> comment that, after thinking about it, makes sense (in my mind at
> least xD). He wished that HeroQuest books, specially campaigns, had RQ
> stats added. Of course he's a RQ player.
> Once RQ6 is out, wouldn't that be cool? I don't know how difficult
> would be to achieve this, I'm sure there are many legal problems or
> other technicalities I'm not aware of, but if this could be done, even
> as just an appendix, I'm pretty sure it would be good for sales.
> This comes from someone who plays both games. Heh ;).
> I suppose my only intention here is just throwing the idea out with
> the hope that someone takes it to heart xD.
> Regards,
> Sergi Díaz

One day I feel I'm ahead of the wheel
And the next its rolling over me...

Rush - 'Far Cry'

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